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Unary and Binary Operator Overloading in C++

Unary and Binary Operator Overloading in C++

Operator overloading allows you to define custom behavior for existing operators when used with user-defined types like classes. Let's explore unary and binary overloading separately:

Unary Overloading:

This redefines operators like ++, --, +, -, and ! for single operands of your class.

Common Use Cases:

  • Prefix and Postfix Increment/Decrement: Overloading ++ and -- with pre-increment/decrement behavior for iterating or modifying objects in loops.
  • Negation: Overloading - to return the negative value of an object.
  • Logical Not: Overloading ! to define custom logical behavior based on object state.

Example: Overloading ++ for a Counter Class:

C++
class Counter {
private:
    int value;
public:
    // Constructor
    Counter(int initialValue = 0) : value(initialValue) {}

    // Overload prefix ++
    Counter& operator++() {
        ++value;
        return *this;
    }

    // Overload postfix ++
    Counter operator++(int) {
        Counter temp = *this;
        ++value;
        return temp;
    }

    // Print value
    void printValue() const {
        std::cout << value << std::endl;
    }
};

Binary Overloading:

This redefines operators like +, -, *, /, %, ==, !=, >, <, >=, <=, +=, -=, and others for two operands of your class.

Common Use Cases:

  • Arithmetic Operations: Overloading +, -, *, /, and % to perform custom calculations on objects.
  • Comparison: Overloading ==, !=, <, >, <=, and >= to compare objects based on their internal state.
  • Assignment and Modification: Overloading =, +=, -=, *=, and /= to define how objects are assigned values or modified using compound assignment operators.
  • Stream Insertion and Extraction: Overloading << and >> to format objects for output to streams (e.g., cout) or parse them from input streams (e.g., cin).

Example: Overloading + for Vector Class:

C++
class Vector {
private:
    double x, y;
public:
    // Constructor
    Vector(double xVal, double yVal) : x(xVal), y(yVal) {}

    // Overload + for vector addition
    Vector operator+(const Vector& other) const {
        return Vector(x + other.x, y + other.y);
    }

    // Print coordinates
    void print() const {
        std::cout << "(" << x << ", " << y << ")" << std::endl;
    }
};

Guidelines:

  • Maintain operator precedence and associativity.
  • Use member functions or friend functions strategically.
  • Consider common usage and intuitiveness.
  • Avoid ambiguity in overloaded operator behavior.

Additional Notes:

  • Not all operators can be overloaded (e.g., sizeof, ::, .*).
  • Use operator overloading judiciously to avoid making code less readable or maintainable.

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